Epic Journeys
Scavenger hunts and cooperative games are transformative. Hearts vibrate, talents emerge and the collaboration expands.
On Epic Journeys, participants leave limiting beliefs and boldness, creativity and transformative power spill over. Quickly, what was a dream, it comes true. Transform!
1-Dynamic Lectures:
Stories are powerful! Therefore, sharing life’s experiences, making a parallel between remarkable moments during childhood and the youth and achievements, it stimulates a profound impact on the attitude and the daily life of young ones, organizations and communities.
Target Audience: Educators, consultants, leaders and organizational managers (Human Resources, Cooperative Volunteering, Innovation, among other areas), entrepreneurs, community leaders, Young leadership, students and activists.
Themes: Changing the world playing / Community Protagonism / Young Entrepreneurship
Duration: 1h / 2h
Number of participants: 10 (minimum) / 5 thousand (maximum)
Edgard in action
2 – Workshops
Be the change that you want to see in the world!! Indoor training for personal, team, community development projects, through dynamic cooperatives, the sharing of inspiring stories and collective prototyping ideas.
Target Audience: Educators, consultants, leaders and organizational managers (Human Resources, Cooperative Volunteering, Innovation, among other areas), entrepreneurs, community leaders, Young leadership, students and activists.
Themes: Changing the world playing
Duration: 1 up to 3 days
Number of participants: 20 (minimum) / 300 (maximum)
Edgard in action
3 – Action Scavenger hunts
Target Audience: Educators, consultants, leaders and organizational managers (Human Resources, Cooperative Volunteering, Innovation, among other areas), entrepreneurs, community leaders, Young leadership, students and activists.
Themes: Sustainability, Social Responsibility, Youth Protagonism, Volunteering, Environment, Activism, Citizen Participation, Human Resources, Cooperation, Team Building, among others.
Duration: 2 to 60 days
Number of participants: 12 (minimum) / unlimited
Edgard in action
4 – Epic Journeys
Nothing is truly learned unless it has been lived. Sensitization actions, engagement and strengthening the target audience (NGOs, schools, companies), and empowerment of host community (square, institution branch, favela, city).
Themes: Sustainability, Social Responsibility, Youth Protagonism, Volunteering, Environment, Activism, Citizen Participation, Human Resources, Cooperation, Team Building, among others.
Duration: 5 to 90 days
Number of participants: 20 (minimum)
Edgard in action
5 – Master of no ceremonies
If is not fun, it is not sustainable. Differentiated presentation of events, through cooperative dynamic, the sense of humor use, links with personal challenge and personal purpose. The goal is to conduct the participants to be more involved in the suggested theme, broadening the understanding, the engagement and the good use of worked issues. A greater sense of co-responsibility encouragement, personal transformation and posterior impact.
Themes: Sustainability, Social Responsibility, Youth Protagonism, Volunteering, Environment, Activism, Citizen Participation, Human Resources, Cooperation, Team Building, among others.
Edgard in action
6 – Event gamification
It only makes sense if it is truly felt! Events planning with radical levels of co-creation, participation and transformation of the audience, onsite and online, with results which exceed the event and have a great impact on individuals and territories.
Target Audience: Educators, consultants, leaders and organizational managers (Human Resources, corporate Volunteering, Innovation, among others), entrepreneurs, communities leaders, Young leadership, students and activists.
Themes: Sustainability, Social Responsibility, Youth Protagonism, Volunteering, Environment, Activism, Citizen Participation, Human Resources, Cooperation, Team Building, among others.
Duration: 1 to 7 days
Number of participants: 50 (minimum) / 2000 ( maximum)
Edgard in action